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Igo Primo. Truck. Navigator. Europe. IGO Primo. Windows mobile Ce. Igo Primo windows mobile Ce.. Igo Primo iGO Primo Truck iGO Primo 2.4 iGO Primo iGO Primo 2.4.Final Fantasy XV has been in development for more than six years. It’s hard to believe that we’re at the end of 2017 and it feels like Final Fantasy XV has been with us for much longer, as it’s been five years since the release of Final Fantasy XIII-2.
During the Final Fantasy XV Job System Reveal event at the Square Enix live stream panel yesterday, director Hajime Tabata gave us a chance to look back on the development process and answer some questions we had.
Tabata opened by saying that, “The first question is one that has been bothering me. A lot of people were asking me about how you divided up the responsibility of development and how the different parts of the game are handled.”
During development, Japanese studio Square Enix and international studio Monolith created a joint team and Tabata said, “Our team had no problems with the amount of work assigned to them.” After mentioning how they were able to develop Final Fantasy XV and Final Fantasy VII in tandem, Tabata continued, “The entire team, including the Japanese team, the English team, and the composers, are directly connected to each other.”
Tabata also shared how they have been working from the same headquarters and holding meetings in-person. He said that he’s appreciative of the work done by each individual, whether it be the character designer or the composer. He mentioned that working together strengthens the bonds between them.
Tabata gave a very candid answer when asked if there were any misgivings about the project. He said, “The answer is that we went through some of them.” He then shared a story about when